Destiny 2 will feature an in-game FPS counter and a framerate target option

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Last week, Bungie announced that the overlay functionalities of third-party tools such as EVGA Precision, MSi Afterburner and FRAPS will not be compatible with Destiny 2. Naturally, this upset a lot of PC gamers, however today the team revealed that both the upcoming PC beta and the final version of Destiny 2 will feature an in-game FPS counter.

Thanks to this FPS counter, PC gamers will be able to adjust the graphics options in order to hit the 60fps sweet spot. Not only that, but Destiny 2 on PC will include the ability to specify a frame rate upper-limit (via a config file).

Bungie has also revealed that while the overlay functionalities of hardware performance monitors will not be compatible with the game, they will still be able to function in the background. As such, PC gamers will be able to benchmark the game via MSi Afterburner and EVGA Precision.

Last but not least, Bungie claimed that the upcoming open PC beta for Destiny 2 will be benefit from the console open beta that was launched in July. As such, here’s a list of the major adjustments in the PC Beta.

  • FIXED: Infinite Super Glitch
    Infinite Supers are all well and good until someone loses an eye.
  • FIXED: Warlock Glide Glitch
    This bug was awesome… So awesome it hurt us a little bit to kill it. Thanks to those in the console Beta who helped us track this down.
  • FIXED: Infinite Grenades Glitch
    Another issue found with the help of our friends in the console Beta. (Thank you!)
  • FIXED: Warlocks now have the same Melee Range as all other classes
    With the exception of where perks directly increase their range, Warlocks will punch like the rest of us. Our PC friends will get a chance to experience a world with consistent base melee ranges. So will the rest of you, when the game launches.
  • TWEAKED: Globally reduced the time it takes to charge your Super
    This was a big change that came directly from your feedback during the console beta. We agree it was taking a bit too long to cook up a Super.
  • TWEAKED: Increased Grenade Damage in PvE
    Increased damage helps Grenades feel as powerful as they should facing hordes of alien combatants and, more specifically, makes the longer cooldowns more palatable. We want abilities to be slightly more rare, but worth it. In the console Beta, the “worth it” part wasn’t quite there yet.
  • TWEAKED: Increased Power Ammo drops in PvE
    This is something we had felt internally and have been slowly tuning up over the last several weeks. The PC beta has been updated with our new values and will provide much more Power ammo in PvE than what was found before. Power ammo can also be directly farmed from all Yellow Bar Combatants. Go big, Guardians!
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